Soundromeda

Unreal Engine Generalist (Systems & Audio)

Soundromeda

Explore a galaxy of music in ways you’ve always dreamt of 🎶✨made for music lovers who love a good game🪐

Competitive Salary

Los Angeles, United States (Onsite)

Engineering

Junior

Last updated 2026-04-09T06:01:11.415Z

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About the role

Overview

We are seeking a Generalist to bridge complex C++ systems, blueprints, and immersive audio for our game development. This remote, project-based role involves building gameplay frameworks, implementing reactive audio systems, and optimizing project architecture.

Skills

C++ Game Development Technical Sound Design Audio Fluency Unreal Engine 5

Candidate requirements

These are the minimum requirements a candidate must meet to be considered for this role.

  • Expert knowledge of Unreal Engine 5.7+, BPs, Animation systems, C++ (bonus for Verse experience, but not vital).
  • Strong proficiency in C++, OOP/Procedural principles, and Blueprint communication patterns (Interfaces/Components).

About Soundromeda

Soundromeda is an outer space-themed adventure infusing epic game design into the music experience, innovating how we interact with and value music ⬡ It’s time for a Reniassance of music ⬡ sign up for early access now

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