Limit Break

ゲームデザイナー(課金・セールス)Game Designer (Monetization/Sales) (Japan)

Limit Break

Competitive Salary

Tokyo, Japan (Onsite)

Design

Mid-Level

Last updated 2026-03-25T06:09:30.973Z

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About the role

Overview

As a Game Designer focused on Monetization and Offer Design, you will own the strategy and execution of in-game offers to drive CVR, ARPDAU, and LTV. This role requires strong economic thinking and executive-level communication, ensuring monetization initiatives enhance revenue performance and player experience.

Skills

Game Development User Experience A/B Testing E-Commerce User Research

Candidate requirements

These are the minimum requirements a candidate must meet to be considered for this role.

  • Proven development and live-operations experience in F2P Puzzle and/or Merge genres, with deep understanding of gameplay mechanics.
  • Ability to communicate with ownership and confidently engage with executive leadership (including CEO-level stakeholders).

About Limit Break

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